Heath Moore's profile

The Price of Blood

The Price of Blood is a game that was developed for Global Game Jam at Bradley University in the winter of 2014. The game was created by a core team of two workers with three additional workers that helped at intervals throughout the project.
 
The game can be played at heathlandonmoore.com/ThePriceOfBlood/ThePriceOfBlood.html
Art Lead: Heath Moore (Junior, Undergrad)
Lead Programmer: Dylan Jacobs (Senior, Undergrad)
Developed in Unity 3D.
 
The Price of Blood is a game about hunting down a rogue assassin from your firm. Being an assassin yourself, you feel that everyone could be a potential threat. Thus, everyone looks like assassins to you. You must use your camera and the clues from in game characters to track down the rogue assassin.
The Price of Blood
Published:

The Price of Blood

The Price of Blood is a game that was developed for Global Game Jam at Bradley University in the winter of 2014. The game was created by a core t Read More

Published: