USER,PROBLEM, AIM
We want to create an interface for someone like Tobias that promotes communication in the long term through playful training of facial expressions.

IDEATION & INTERVIEW
In an interview With the occupational therapist Mrs Sabine Wolff we were able to effectively discuss our ideas for problem solving.We turned the idea that fits the user into a concept.  
SOFTWARE + HARDWARE
Cosmemo is composed of an interface on a screen and a combination of wooden blocks whose interaction affects the visually experienced software.
The haptic elements symbolize different landscapes of the planets. We designed as different as possible and altogether more surfaces than planets to give greater freedom of choice. There are 7 different planets that relate to the essential basic moods and can be found in the interface. Neutral is included because you can often have a neutral expression in the face.  
TESTING: WIZARD OF OZ
Before the code was up, we tested our prototype with a patient from an occupational therapy practice in Kiel, Germany. 
ARDUINO + PROCESSING
The hardware was connected to the software via an Arduino board. Via RFID chips, the blocks sent signals that influenced the interface. 
PROTOTYP: ADOBE XD
The levels contain facial features for certain emotions. The more emotions you match correctly, the more new levels you unlock.​​​​​​​
this project was a cooperation with Helen anders and Ina Schicke
COSMEMO
Published:

COSMEMO

Published: