Game projects in 2020.

The project was developed for five months. The game has only experienced a short period of operation, but the process is relatively complete.

The property rights belong to the company. Please do not reprint. 
Thank you very much. :-D


Around the game play, the team had a discussion and brainstorming.
I drew three pictures of the cold war, dungeon and food.

In the end, the style test data allowed us to choose the world view of cells and bacteria.
I'm involved in the design of cells and bacteria.

I designed the cells to be full of vitality and the bacteria to be goofy, weakening the spines of bacteria in the real world to make them look round and cute.
According to the key words of cell, we associate with the concepts of laboratory, human body, blood and so on. In the demo version, it is defined as a modern (with a little bit of scientific and technological elements) theme.

Cartoon characters and scenes, shapes and materials are simplified and summarized.

Based on the original painting and mood board, I extracted some basic design elements:
Shape: round, soft; Material: inner luminous; Font: cute; Hue: moderate tone with moderate saturation.

The figure below is the first version of the general interface( Use with slight technical pattern)

After the end of the demo version, the art team decided to break through the previous restrictions of the times: after the professional features were added to the character design, the use of material types was increased, so the interface vision was also modified.

In terms of material, the buttons and the bottom frame are pulled apart, reducing the use of scientific and technological patterns. Later, genes and vascular design elements were added.
1,Main interface: the interface is divided into upper and lower parts, the upper part is resources and settings, and the lower part shows the current three color cards.

There are three icons in the main interface: 1. The top left is cumulative consumption reward, 2. The top right is lottery icon. 3. Below on the right is the offline reward.

*The characters and scene were the work of the concept artist.

                  2,Click the card to start the upgrade and the cell bank button appears.
3,Open the cell bank to show the cards the player owns and the cards he does not get.
4,Get new cells.
5,Click on a single card to show the details.
6,Battle interface, a game of strategy. Each character has an interesting ability to release special effects. 

*The characters and scene were the work of the concept artist.
7,After winning, get the treasure box, choose one.
8,Unfortunately, if you fail, you can choose to watch the video and double the amount of gold coins you get. This interface is an important scene of short video advertising, and has been specially designed.

Here are a variety of other options I've tried.
9,Card pool: Watch Video for free or spend diamond. 
*The advertisement picture is the work of the concept artist.
The concept design of entering the card pool is done by me. The final product is finished by the other artist.
Throw dice, drop them on cards, flip cards.
The number of dice points corresponds to the multiple of settlement.
You can get gold coins or characters here. When the cards of characters accumulate to a certain number, it will evolve and special display effects will pop up.
When you open all the cards, you get a 20 sided dice. It means higher multiples.
10,Arena play: normal mode and epic mode. Players need to reach a certain level in the ordinary arena before they can enter the advanced arena. I drew sketches for other artists.
My conceptual design. Provide inspiration for other artists.
After entering the ordinary arena and epic arena, they are both the ranking interface. The third picture is the editor's own team.
Fight, win and lose. The concept artist made interesting sketch.
Award will be given for the grade results.
11,Shop.
12,Accumulated consumption reward. In order to encourage players to consume, I made a special design.
Some sketches.
13,Offline reward popup.
14,Social platform binding reward. 
15,Setting
                                     Thanks for watching! Hope you like it.  :-D
Crazy Cell
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Crazy Cell

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