Virtually Nighthawks
The goal of "Virtually Nighthawks" was to create a hybrid space in which real life people and virtual reality avatars could interact directly with one another. It was shown at UWM's Arts+Tech Night on December 15th, 2010. The Second Life component was housed at UWM's sim. Nathaniel Stern and David Witzling were my instructors for this project.
The diner consisted of two halves. In the Second Life half, avatars could sit at the counter of a full size mock-up of the diner from Edward Hopper's Nighthawks, and across from them was a viewport that streamed video and audio into Second Life from the other half.
That half was a full size wooden counter I had constructed in the physical gallery space. Patrons to the art show could stand at this counter and could see projected on the wall across from them, an analogous view of where they would be standing in the Second Life diner. Audio piped in both directions allowed for real-time voice chat.
In effect, a social environment was generated where flesh-and-blood people interacted directly with digit-and-pixel avatars.
The diner consisted of two halves. In the Second Life half, avatars could sit at the counter of a full size mock-up of the diner from Edward Hopper's Nighthawks, and across from them was a viewport that streamed video and audio into Second Life from the other half.
That half was a full size wooden counter I had constructed in the physical gallery space. Patrons to the art show could stand at this counter and could see projected on the wall across from them, an analogous view of where they would be standing in the Second Life diner. Audio piped in both directions allowed for real-time voice chat.
In effect, a social environment was generated where flesh-and-blood people interacted directly with digit-and-pixel avatars.