Hello everybody!
In this case, I will be happy to demonstrate part of my work on the FIFA 21 project for the Nintendo Switch platform
Client: Electronic Arts
My role: UI Designer
General tasks: adaptation of the game design and redesign following the style guide for the FIFA 21 project family using UX-flow from previous generation. Also, the main tasks include preparing game resources for the engineering team, updating outdated images. Prepare mocks with design for Art Direction team and Coders
The flow of user behavior is divided into two main types. Staying and navigating the main menu and internal menus. Examples of the main menu have been demonstrated above. The following are examples of various internal screens
Below are screens with a lot of information or atypical UX flow, less visual content. Some of the following screens may differ from the general style, but one of the objectives is to bring to a common style
© Electronic Arts Inc., 2020