The greatest project I worked on that no one had the chance to play
Madagascar Solitaire was a title our team at Fuel Games worked on for a solid 5 to 6 months but was unfortunately canceled . It was a great project that we put a lot of research , love, and our skills into but sadly the business end of the project fell apart.
Still after 5 years and pretty sure I've cleared the NDA period I wanted to show off the greatest project I worked on that no one ever got a chance to see .
Still after 5 years and pretty sure I've cleared the NDA period I wanted to show off the greatest project I worked on that no one ever got a chance to see .
Most of my work for Madagascar Solitaire was focused on UI programming , 3rd party SDK integration ( Facebook) , porting to Android ( the video I shared was the Android build I made about 2 weeks before cancellation ), and working on some of the timer mechanics for aspects of the project such as rewards chests . Th e little Currency indicators in top right corner I implemented .
Bittersweet to see but these are the credits, this would be the last title we'd publish as the Fuel Games team and I consider all of these men ( and dog) a mentor and family. It was a great project with a great team and I only wish the general public could have enjoyed playing the game as much as we enjoyed working on it together !