Janina Woods's profileKaspar Manz's profile

weConnect

weConnect
During the 5th semester I made a multiplayer game project in cooperation with Kaspar Manz. This game was a commissioned work by the eConnect project (http://www.econnectproject.eu). The projects goal is to find and provide migration paths for animals in the alps region, especially between several national parks in that region. The games goal is to show people that this problem exists even though they are not aware of it and make them think about how they can help.

The game is split in two parts: One where you can change the world as human and try to make the world most convenient for humans. In the other, you have to walk through that world as animal. These two parts are linked and influence each other. Basically the message is: Build animal friendly, think about what and where you build. You can't progress in the game without taking that into account.

To reach many people, the game was made for primarily for Facebook, but can also be implemented on other online platforms. Walking as animal through the worlds that your friends built is a key feature to the game, showing that you have to rely on other humans to make the world animal friendly
weConnect
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weConnect

During the 5th semester I made a multiplayer game project in cooperation with Kaspar Manz. This game was a commissioned by the eConnect project ( Read More

Published: