Joss Doggett's profile

Deadeye | First-Person Puzzling Game

Design by Joss Doggett, Zachary Freiberg, Mitch Duncan
Coding by  Yao Hong Chun, Ben Potaka, Cody Slater.
 
Deadeye is a first-person puzzle game within which the player takes the role of an adventurer, engaging in puzzling challenges to overcome obstacles and escape the environment the player is within.
The Mayan theme was established as it provides unique opportunity for in-depth environments and aesthetics while working well with the established lore surrounding the game. The aged feel that the games environments and assets hold is aesthetically appealing and provides the game with a unique touch. The assets are specifically designed with this theme in mind, from the modelling to the texturing, but contain personal attributes depending on their role within the Deadeye world.
For a look in to our design process watch this viddoc we created at the close of the project. Though finished for the time being Deadeye we're not done with Deadeye yet, the game is going to be further polished and 'finished' in our eyes, at this point we may release it for free download in some manner!
Deadeye | First-Person Puzzling Game
Published:

Deadeye | First-Person Puzzling Game

Deadeye is a first-person puzzle game within which the player takes the role of an adventurer, engaging in puzzling challenges to overcome obstac Read More

Published: