
Trinity is a mobile app development studio, they work with big companies and internet-startups. Flawless logic and complicated systems are the strong points of Trinity, that’s why they like to call themselves “the monsters of development”.
Instead of just creating a website we tried to develop an operation system for Trinity. A mix of an imaginary retro-interface with elements of brand’s graphic identity.

Here you can play Minesweeper, draw in MS Paint or change a wallpaper choosing between Trinity branded images and famous Windows XP background.







Illustrations for vacancies section based on Heroes of Might and Magic characters by Lizabeth Zaft

Terminal contains information about the company.



We have even created a screensaver, it starts when user is inactive.
Icons are and important part of the project. Together with Trinity team we made a list of necessary sections and created iconographic system.


Icons for special projects were developed in such a way that any designer from Trinity team could create a new one without our help.

See next: Trinity graphic Identity
Art-direction: Violetta Postnova
Web-design: Alan Kadjaev
Web-design: Alan Kadjaev
Icons: Ekaterina Daugel-Dauge
Development: Hyper Development