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My career started in graphic design and morphed into a variety of roles for the games industry– both console and mobile. Through these experiences, I became a multi-disciplinary artist with competencies in 2D Design, Graphic Arts, User Interface Design, 3D Modeling, Animation, Motion Graphics, Video Editing and … Read More
My career started in graphic design and morphed into a variety of roles for the games industry– both console and mobile. Through these experiences, I became a multi-disciplinary artist with competencies in 2D Design, Graphic Arts, User Interface Design, 3D Modeling, Animation, Motion Graphics, Video Editing and Video Production. Basically, I really enjoy doing a variety of things, but I pride myself most on doing them well, and holding my work to a high standard.

Many of my job roles have involved working in a team, which has allowed me to not only be a creative leader and mentor, but also learn from seasoned pros. I'm also a confident and disciplined soloist when the work dictates, but I am always thinking about the big picture, and how my work integrates with others. I am just as likely to discuss technical possibilities with engineers as I am to hash out new ideas with fellow artists.

I am interested in many facets of artistic, technical and social media communities. Doing so means being on top of creative industry trends, tools and techniques. I can't get enough of the stuff, and when I'm not spending time with my family, I could eat, sleep and breath design and technology. I can't wait to see where my career takes me next... Read Less
Member Since: Dec 3, 2011