I am an aspiring game artist.
Working through engines like Unity and Unreal. I have developed 2D as well as 3D games and published them on Itch.
Apart from development I have my hands set on 3D modelling software Maya as well as 3D sculpting software Zbrush. I have developed props for games using the universal work pipeline.
In…
Read MoreMember Since: October 14, 2022