Steve Talkowski
Character Design | Animator | Digital Sculptor
Los Angeles, CA, USA
646-239-3871
be.net/SteveTalkowski
Director, animator, character design, 3d modeling & rigging for commercial, film and web-based projects. Toy prototype and 3d sculpting. Creator of designer vinyl toy Sketchbot.
Work Experience
Sketchbot Studios Inc.
Creative Director
Character Design, 3d modeling, rigging and animation. Design and production of 3d prototypes from concept thru completion. Direct animation for commercials and web-based projects. Creator of new designer vinyl toy platform, Sketchbot.
June 2008
-
Los Angeles, California, United States
Guava VFX
Director of Animation
Creative head of the department, ensuring that the finished product is top-notch once it leaves our hands. Duties include character design, modeling, rigging, animation, and lighting of projects that involve the 3d department, in addition to directing entire spots (including live action shoots) from inception to completion.
July 2005
- May 2008
New York, United States
Hornet Inc.
Animation Director
Oversaw 3d team and worked as character designer, modeler, rigger and animator during production of commercial projects, including:
BMW “Angels” Agency / Fallon Worldwide, MN
Quaker “Red Riding Hood” Agency / Element 79, Chicago
Quaker “Three Bears” Agency / Element 79, Chicago
(2004 Annie Award Nominee for Best Animated TV Commercial)
BMW “Angels” Agency / Fallon Worldwide, MN
Quaker “Red Riding Hood” Agency / Element 79, Chicago
Quaker “Three Bears” Agency / Element 79, Chicago
(2004 Annie Award Nominee for Best Animated TV Commercial)
August 2002
- November 2004
New York, New York, United States
Blue Sky Studios
Senior Animator
Responsible for leading animation team, character rigging, animator and modeling support on numerous commercial and film projects, including:
“Joe’s Apartment” - Character animator
“Alien Resurrection” - Lead animator and character rigger
“Bunny” - Character animator
“Ice Age” - 3d layout artist
“Joe’s Apartment” - Character animator
“Alien Resurrection” - Lead animator and character rigger
“Bunny” - Character animator
“Ice Age” - 3d layout artist
September 1994
- October 2001
Westchester, New York, United States
NYC Center For Advanced Digital Aplications
Part-Time Faculty
Taught Beginning through Advances courses of both Softimage 3.x and Maya, covering all aspects of the 3d process with heavy emphases on character rigging and animation.
September 1997
- September 1999
New York, New York, United States
Rhonda Graphics
Animator / Designer
Worked in many capacities as a storyboard artist, modeler, and animator for local commercials, industrial videos, television station ID packages and news openings, and sports arena intros.
January 1988
- August 1994
Phoenix, Arizona, United States
Education
Arizona State University
BFA Drawing
Emphasis on figure drawing & painting, in addition to early pursuit of computer graphics and animation.
1985
- 1989
Tempe, Arizona, United States
Awards
Skills
Painting,
2D ,
3d,
After Effects,
Animation,
Character Rigging,
Directing,
Drawing,
Illustrator,
MAYA,
Modeling,
Photoshop,
Toy Design,
Toy Prototype,
ZBrush,