Creative Director
Character Design, 3d modeling, rigging and animation. Design and production of 3d prototypes from concept thru completion. Direct animation for commercials and web-based projects. Creator of new designer vinyl toy platform, Sketchbot.
June 2008
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Los Angeles, California, United States
Director of Animation
Creative head of the department, ensuring that the finished product is top-notch once it leaves our hands. Duties include character design, modeling, rigging, animation, and lighting of projects that involve the 3d department, in addition to directing entire spots (including live action shoots) from inception to completion.
July 2005
- May 2008
New York, United States
Animation Director
Oversaw 3d team and worked as character designer, modeler, rigger and animator during production of commercial projects, including:
BMW “Angels” Agency / Fallon Worldwide, MN
Quaker “Red Riding Hood” Agency / Element 79, Chicago
Quaker “Three Bears” Agency / Element 79, Chicago
(2004 Annie Award Nominee for Best Animated TV Commercial)
August 2002
- November 2004
New York, New York, United States
Senior Animator
Responsible for leading animation team, character rigging, animator and modeling support on numerous commercial and film projects, including:
“Joe’s Apartment” - Character animator
“Alien Resurrection” - Lead animator and character rigger
“Bunny” - Character animator
“Ice Age” - 3d layout artist
September 1994
- October 2001
Westchester, New York, United States
Part-Time Faculty
Taught Beginning through Advances courses of both Softimage 3.x and Maya, covering all aspects of the 3d process with heavy emphases on character rigging and animation.
September 1997
- September 1999
New York, New York, United States
Animator / Designer
Worked in many capacities as a storyboard artist, modeler, and animator for local commercials, industrial videos, television station ID packages and news openings, and sports arena intros.
January 1988
- August 1994
Phoenix, Arizona, United States