Nate Hallinan
Digital Artist - Concept Design, Illustration, Keyart Design/Finishing, Matte Painting
Los Angeles, CA, USA
(541) 912-2241
natehallinan.com/
Experienced in visual development/concept design (character, environment, asset), matte painting, illustration. As a lead and senior concept artist I have experience with team art direction, art development and critiquing.
Work Experience
Lindeman & Associates
Finisher, Art Director, Illustrator
Responsibilities included designing various layouts for feature film posters, billboards, standees, banners, etc. Created finished-quality assets for art directors to use in design campaigns. Took client approved compositions to completion as a finisher. (including retouching) Transformed compositions into illustrations based on client’s style request.
December 2017
- Present
California, United States
R79 Digital
Creative Director, Senior Finisher, Illustrator
Primarily design, finishing, illustration for feature film and video game promotional campaigns. I also have extensive experience with visual development; concept art, matte painting as well as direct our talented team of digital artists.
August 2019
- August 2020
California, United States
Daniel Clark Creative
Finisher
Elevating rough design compositions to feature film poster quality. This included retouching, adapting designs to various layouts, re-approaching file structure, color correction, critically analyzing and resolving design flaws, bleed extension. In addition to finishing; composition design, matte paint, asset building from scratch, “fomping.” (near finish-quality composition designs)
May 2014
- December 2017
Studio City, California, United States
Microsoft Game Studios
Senior Concept Artist (Remote)
Brand/Franchise development and pre-visualization, concept design.
January 2012
-
Portland, Oregon, United States
Psyop TV
Concept Artist Freelance
Character designs for Coca-Cola Commercials for Superbowl XLVI. (2012)
July 2011
- August 2011
Portland, Oregon, United States
Supergenius Studio
Lead Concept Artist
Illustration, concept design (character, environment, asset), matte painting and storyboards/keyframes/mood boards. As a lead concept artist; team art direction, art development and critiquing.
April 2010
- August 2011
Oregon City, Oregon, United States
Liquid Development
Concept Artist / 3D Artist
Concept design (characters, environments, assets), model and texture game assets in 3DMax.
May 2007
- October 2013
Oregon, United States
Education
The Art Institute Of Portland
Bachelor of Science with Honors in Game Art & Design
May 2005
- December 2007
Portland, Oregon, United States
Awards
Skills
3D Max,
3D Modeling,
Adobe Photoshop,
Character Design,
Concept Art,
Concept Design,
Concept Development,
Digital Art,
Drawing,
Illustration,
Matte Painting,
Maya,
ZBrush,
Visual Development,
Features
Digital Production Magazine (May 2012)
Imagine FX DVD (October 2011) & (August 2012)
Computer Graphics World China (November 2011)
Oracom - Book of Creation 2011
Huffington Post Entertainment (September 23, 2011)
io9 (Sep. 26, 2011) & (Oct.18, 2011)
Imagine FX DVD (October 2011) & (August 2012)
Computer Graphics World China (November 2011)
Oracom - Book of Creation 2011
Huffington Post Entertainment (September 23, 2011)
io9 (Sep. 26, 2011) & (Oct.18, 2011)