Finisher, Art Director, Illustrator
Responsibilities included designing various layouts for feature film posters, billboards, standees, banners, etc. Created finished-quality assets for art directors to use in design campaigns. Took client approved compositions to completion as a finisher. (including retouching) Transformed compositions into illustrations based on client’s style request.
December 2017
- Present
California, United States
Creative Director, Senior Finisher, Illustrator
Primarily design, finishing, illustration for feature film and video game promotional campaigns. I also have extensive experience with visual development; concept art, matte painting as well as direct our talented team of digital artists.
August 2019
- August 2020
California, United States
Finisher
Elevating rough design compositions to feature film poster quality. This included retouching, adapting designs to various layouts, re-approaching file structure, color correction, critically analyzing and resolving design flaws, bleed extension. In addition to finishing; composition design, matte paint, asset building from scratch, “fomping.” (near finish-quality composition designs)
May 2014
- December 2017
Studio City, California, United States
Lead Concept Artist
July 2014
- April 2015
California, United States
Senior Concept Artist (Remote)
Brand/Franchise development and pre-visualization, concept design.
January 2012
-
Portland, Oregon, United States
Concept Artist Freelance
Character designs for Coca-Cola Commercials for Superbowl XLVI. (2012)
July 2011
- August 2011
Portland, Oregon, United States
Lead Concept Artist
Illustration, concept design (character, environment, asset), matte painting and storyboards/keyframes/mood boards. As a lead concept artist; team art direction, art development and critiquing.
April 2010
- August 2011
Oregon City, Oregon, United States
Concept Artist / 3D Artist
Concept design (characters, environments, assets), model and texture game assets in 3DMax.
May 2007
- October 2013
Oregon, United States