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  • "Chrysler - Paper City"
    Pawel Nolbert & Lukasz Murgrabia for Chrysler

    Car (shoot, retouch) - Lukasz Murgrabia
    Environment (3D, retouch) - Pawel Nolbert

    Scroll down for more images and "making of"

  • Making of

    The main elements of the city were modeled and rendered in 3dsMax. In the first image, these were a plain untextured surfaces, that were later textured & retouched in Photoshop. The second image was rendered with some basic textures on the elements. They also needed some later retouch & more detailed texturing in Photoshop.
    Some additional elements were made from scratch in Photoshop (bike, entry doors, road signs, birds etc.) & in 3dsMax (trash bin) while the tree & a little wrinkled piece of trash were a paper cutout shot in the studio.

    Below: wireframe models of the city in 3dsMax

  • Raw, rendered scenes

  • For composition matters, couple elements such as trash bin (3d) or bicycle (Photoshop) were added separately
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