Regan Music's profile

Heart of Dogness

Heart of Dogness
Global Game Jam entry, 2013
Scope: 48hr GGJ entry. 2 programmers, 4 artists.
My Role: Modeling, Lighting, Programming.
Engine: Unity

Heart of Dogness (name derived from Heart of Darkness, popular 90s PSX game) is a simple interactive story from beginning to end. It tells the story of the household dog trying to gain the affection of the household cat.

It was the first time in Unity for all of our team members. We quickly learned about Unity's asset management and level-design tools.​​​​​​​
The idea was that you'd play the game as the dog, and receive tasks from the cat. You want to do the tasks because you need cat to love you. But cat's a bit mean. He tells you to do things like pickup the knife, but you're a dog, you don't know that knives cut you and then you bleed. This pleases the cat so he gives you drugs.​​​​​​​
Pardon the cross post, as this shares glory with my other project, "An All Hallow's Tale". But it made it in to the weekly top 5 on newgrounds! :D
(The star rating has since gone up to a solid 4).

I can't make this game available for anyone to try because I never kept the original source files and the web plugin isn't a thing anymore :/
Heart of Dogness
Published:

Heart of Dogness

Heart of Dogness is a small-scale RPG made for the Global Game Jam event in 2013.

Published: