Timothe Lapetite's profile

FOR HONOR : Preprod - Faction Identities

Some extracts from my early work on For Honor.
These are mostly pre-production & conception works, none of it made it to the final game as I left the project as it was entering its production phase.

This project is mostly about research around the visual identity of each of the game's three factions.

All images are the property of Ubisoft.
I would like to thank Christian Diaz for his mentorship, as well as Guillaume Menuel, Andrew Jang Woon Im and Remko Troost, the three concept artists without whom the game wouldn't look as incredible as it does today.
Research around the idea of a single 3D shape & different lightings in order to extract all three faction from the a single 'original' object.
FOR HONOR : Preprod - Faction Identities
Published:

FOR HONOR : Preprod - Faction Identities

Conception work done for For Honor during the pre-production phase of the project. Research around the visual identities of the game's three fact Read More

Published: