Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio for the new generation of consoles and PC. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and tension are at the center of the experience.The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.
My mandate was to develop an artistic direction on the identity of the game, in marketing but also in the game itself. I achieved image concepts, created icons, logos, worked on the UI design, realised photographs, skins weapon design... a multitude of identity elements to give the game a rich image coherent.
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Art direction:
Christopher Dormoy
Art direction presentation
Nancy Demers
3D/Illustrations
Helix
Photography:
Christopher Dormoy
Photography direction:
Romain Rimokh
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