Shader Playground was created as a test scene for OpenPBR, a new material spec created in collaboration with us here at Adobe Substance and Autodesk. For more information on the spec please check out the link here: 
This scene will eventually be open-oourced to the community to test OpenPBR. Stay tuned!
Created for Adobe Substance 3D
Additional modeling: Vladimir Petkovic
Instagram: @nikiemonteleone
www.NikieMonteleone.com
Shader Playground
Published:

Shader Playground

Published: