Gather
a micro-event planning app
Problem
Planning casual get-togethers with friends can be difficult. Everyone has different schedules. Sometimes we don’t even know what to do, so we always end up going to the same places and doing the same things.
 
Approach
An app that makes the discovery and planning of social get-togethers simple and successful.
 
Design process
- Research: design opportunities, competitors
- Prototyping: storyboarding, interactions, information architecture
- UI: wireframing, visual design, iterations
- User testing: testing paper prototypes and interactive prototype
 
The Team
Maple Kuo (myself), Ashley Treni, and Robinson Greig
Brainstorming
Some initial sketches and planning
Information Architecture
Depicts all the screens and how users navigate between screens.
 
One of the many paper prototypes
Used for initial user testing and pitching the idea to potential users.
Gather
Published:

Gather

A micro-event planning app that makes the discovery and planning of social get-togethers simple and successful.

Published: