Snake 2.0
Video game
This team based video game is a retelling of the classic snake game. Along with a fellow student, Hao Nguyen, we built over two pre existing prototypes we had individually and fuse them, taking the gravity properties of my previous project and her snake mechanic. The game creates a new kind of experience with better usability, while connecting people through a video game classic. 

In short, this modern take on the classic Snake game is played in a 3D orbital view where the player is expected to collect as much food for the snake avatar to grow, while trying to stay alive from newly added functionalities like deadly collisions within the environment and the snake natural predators, the birds. 
The player also has the opportunity to shoot venom balls at the deadly birds in order to scare them away for freeing the way and survive. 

For this project creation, Hao did the game design with me and most of the programming while I did the art direction, 3D modeling, level design and a bit of C# programming. All done in Unity, Visual Studio 2019, Adobe Photoshop CC and Blender.


Want to play the game?
Download by clicking the green Code button, then download ZIP. Afterwards, go into the folder Prototype 1 -> Builds and run Prototype01.exe. Only playable on PC:
https://github.com/alexMelancon/cart315-2020-teamproject/tree/master/prototype1
Snake 2.0
Published:

Snake 2.0

This team based video game is a retelling of the classic snake game. Along with a fellow student, Hao Nguyen, we built over two pre existing prot Read More

Published: