Alexandra Melançon's profile

The Valley of Balance

The Valley of Balance
Video game
A video game whose general idea originates from the known meme of the triangle of student life. As such, the game I created is a metaphorical representation of the impossibility of finding balance in one’ life through social life, work and personal care. 

The player then plays in a colorful yet strange valley in a desert in the search to find balance in his/her/its life. Adorned with a Mount Rushmore aesthetic, the statues help as a reminder of the three spheres composing our human life. The players are then invited to explore this visual adventure and puzzle in the search for balance through what attracts him/her/it the most.

All in all, I did the graphic design for the logo, sound editing, game & level design, C# programmation. Made from premade 3D assets. All done in Unity, Visual Studio 2019, Adobe Photoshop, Illustrator, Audition CC and Blender.


Want to play the game?
Click the Run game button, open in Fullscreen, then simply play on your web browser. WARNING: Play the game on another any browser except Google Chrome for the moment!
https://xeasierra.itch.io/the-valley-of-balance
The Valley of Balance
Published:

The Valley of Balance

A video game whose general idea originates from the known meme of the triangle of student life. As such, the game I created is a metaphorical rep Read More

Published: