3D/2D Animation Compositing Supervisor & CG Production Pipeline Developer for "The Amazing World of Gumball"
Scene from "The Fridge" Episode
Scene from "The Fridge" Episode
Gumball Street View Maya Scene
Gumball Street View Maya & Comp Scene Finals , I used various 3D Passes from Maya in order to create a realistic BG Plate for final Comps
The Camera Shakes are created using a combination of homemade Camera Shaking and Expressions
Another example of a typical Gumball 3D Neighborhood made using various 3D Render Passes which I'll exhibit down below
First I take a basic "Beauty Pass" Rendering from Maya
Then combine the "Beauty Pass" together with this "Lighting_Pass"
Then a nice "Cloud" or "Environment" Pass
I then Comp various Passes and Mattes together to get a final BG Render for the Episode, in this case the Director wanted a dark afternoon Shot
I use this little goodie known as a "Z-Depth" Pass to set the Focal Lens which gives you a more realistic look
Combine all of the 2D & 3D Characters together in Comp and this is what you get :-)
Erik Dehkhoda, "Animation Compositing Supervisor" & "Pipeline Developer" for "The Amazing World of Gumball" Series on Cartoon Network, Season 2, 2012 to 2013
Just one more Comp for you to enjoy since I'm already here and will be bailing back to my new job which is the Animation Compositing Supervisor on "Maya the Bee" or "Bienemaja" "The Feature 3D Film" :-) Stay Tuned! Erik
Join Behance
Sign up or Sign into view personalized recommendations, follow creatives, and more.
or
Join Behance
Sign up or Sign in to view personalized recommendations, follow creatives, and more.
or
The Amazing World of Gumball @ Cartoon Network 2011-13