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Blade Runner 2049 - Cinematography Study

It's Inktober again! This year I was feeling like doing that kind of practice challenge but applied to 3D rendering, so here it is.

Blade Runner 2049 came out at just the right time for this. It's fair to say that cinematographer Roger Deakins, director Denis Villeneuve, and their concept team created nothing short of a masterpiece with the visuals of the film.

This is a study of some of the most stunning shots, with focus on lighting, color, and composition.

Each of them took between 30 minutes and a maximum of 4 hours*. They were all done as efficiently as possible in 3D while requiring minimal 2D post-production (no Photoshop cheats) so they remain physically plausible and could theoretically be used with a moving camera. It was really fun to reverse-engineer such amazing frames, create them in a coherent real-world-scaled 3D space, and learn from that process.
Thanks for watching!


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*Except for some R&D with heavy environment fog, due to my unfamiliarity with it
Blade Runner 2049 - Cinematography Study
Published:

Blade Runner 2049 - Cinematography Study

It's Inktober again! This year I was feeling like doing that kind of practice challenge but applied to 3D rendering, so here it is. Blade Runner Read More

Published: