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Incubo is an Horizontal Shut 'Em Up game which was developed in four weeks of work.
It's the 1st project I worked on at Digital Bros Game Academy.
My main role was to communicate with the Concept Art and Design departments for creating the best Main Menu that would express at first impact what the player should expect from the game, helped with enemies behavior architecture (Splines) and bug fixing.
Genre: Puzzle
Language: C#
Engine: Unity
Platform: PC
Team composition: 4 Programmers, 4 Designers, 3 Concept Artists, 3 3D Artists

Project Duration: 4 weeks
Incubo
Published:

Incubo

Horizontal Shut 'Em Up game made for DBGA 1st project

Published:

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