Some little update from render view. but inside there was some big changes. first of all Background and planes are rendered in diffrent rendering engines. Because Jets don't have volumentric stuff i use Cycles render engine with dosn't have for now volumentric future. however it is working on GPU so it is really fast and path trace..
What's done more.. some tweaks in composition nodes.. Bit of retopology. i add some basic material texture just to see how it is looking with that type of surface.
modeling the front. (glass area, i have to make a lot of details there.. then i think i will add bolts.