Stephen van Wyk

CG Artist and Animator

Nashville, TN, USA
A CG artist and animator with 5 years experience in the industry.

Work Experience

Motif Studios

CG Artist

My work consisted of Vfx for live action, CG generalist work including modelling, rigging, texturing/shading lighting and rendering using Octane for Cinema 4D in addition to the standard renderer.
July 2017 - November 2017 Cape Town, South Africa

Killer Robot VFX

Character animator and generalist

Character animation work, both hand-keyed and mocap, on two promo videos. My responsibilities also included character modelling and rigging (human ik).
March 2017 - March 2017 Cape Town, South Africa

Sunrise Productions

Previsualization Artist

Previz work on the animated show "Munki and Trunk". This included setting up and composing shots, placing and posing characters and assets, and camera animation.
May 2016 - December 2016 Cape Town, South Africa

Luxa Studio


Creature animation on a live a action film titled "League of gods". Together with a small team I worked on the animation for a crowd of butterfly like fairy creatures. The work included creating various cycles as well as working from previously created cycles, populating shots and hero animation. This work was done remotely out of Cape Town.
March 2016 - April 2016 Beijing, China

Element Animation

Character animator

Remote character animation work on episode 16 of a web series entitled "An Egg's guide to Minecraft"
February 2016 - February 2016 United Kingdom



CG character animation, modelling, prop concept art on a gaming project for Disney.
April 2015 - October 2015 South Africa

Lung Animation

Freelance character animator and modeller

I worked on a game cinematic/music video for the game League of Legends, entitled ‘The Curse of the Sad Mummy’, predominantly as a character animator, but I also modeled some assets.
June 2014 - August 2014 Cape Town, South Africa

Conduit Productions

Freelance animator, CG generalist

Modelling, scene layout, secondary/crowd animation on a TVC for a Kenyan dish washing liquid entitled 'Prideland'.

Asset modelling on a TVC for Coca-Cola.
July 2013 - October 2013 Cape Town, South Africa


Character Animation Internship

Character animation on a children's show titled 'Like Lerato' using Adobe Flash
February 2013 - Cape Town, South Africa


The Animation School

Diploma in Digital Animation

This was a 3 year program which covered the overall foundation of a full CG animated production pipeline. The final year of the course consisted of the production of our own animated short films (in teams averaging 6 members). 'Drawn' was the film I participated in.
February 2010 - November 2012 Cape Town, South Africa

Gobelins, L'école De L'image

Character Animation Summer School

This was a two week course held in Paris which focused specifically on character animation.
June 2013 - Paris, France


English (Native),
French (Beginner),


New York Festivals Awards

Gold World Medal, Student Film 'Drawn''


My Wall International Animation Contest

Cortoons Festival Prize



Adobe Photoshop, Adobe Premiere, Animation, 3d Modelling, Adobe After Effects, Autodesk Maya, Autodesk Softimage, Character Animation, Pixologic Z-Brush ,

Triggerfish Storylab

Participated in a screenwriting development competition in collaboration with Disney. I co-wrote a pitch which was shortlisted out of a group of 1 378 entries for further pitch development. As part of the StoryLab workshop on writing for animated television, we were coached by Disney and Triggerfish executives in story and character development, as well as pitching technique.