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I am a character artist in the Game Industry. I have been learning and making art for 15 years. I had learnt modelling, Geometry, Space Analysis and Anatomy from Sculptor teachers. I worked in the last 6 years in the Game Industry. My main area is digital sculpting, and creating video game characters
  • Senior Character Artist
    Kojima Production — Los Angeles, CA, USA
  • Art Director
    Gameloft — Budapest, Hungary
  • Senior Character Artist
    Eurocom — Derby, United Kingdom
  • Lead Character and Enviroment Artist
    Blackhole Entertainment — Hungary
  • Senior Character artist
    3dBrigade Outsourcing — Hungary
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