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He has been into the video game industry for 3 years now. He has been working hard to get the best out of his 3 games (Iredia, Q-BAT and Codex).

He is currently focused on learning and mastering as many areas in game development as possible from his co-workers at A Crowd of Monsters, specially Scripting and Level… Read More
He has been into the video game industry for 3 years now. He has been working hard to get the best out of his 3 games (Iredia, Q-BAT and Codex).

He is currently focused on learning and mastering as many areas in game development as possible from his co-workers at A Crowd of Monsters, specially Scripting and Level Design within Unity 3D´s platform and Unreal Development Kit on his free time. Read Less
  • Programmer - Technical Assistant
    A Crowd Of Monsters — Madrid, Spain
  • Project Lead - Level Designer - Logic & Tools Programmer
    CEIEC (Centro De Investigación Experimental Del Conocimiento) — Madrid, Spain
  • Level Designer - Logic & Tools Programmer
    CEIEC (Centro De Investigación Experimental Del Conocimiento) — Madrid, Spain
  • Unity 3D Teacher
    Universidad Francisco De Vitoria — Madrid, Spain
View Full Resume
- Pilgrim´s Codex (ios) - https://itunes.apple.com/es/app/el-codex-del-peregrino/id525697120?mt=8

- Iredia: Atram´s Secret (Pc - Xbox 360) https://www.iredia.es
- Dream build play finalist with Iredia: Atram´s Secret
- Best cultural game by Fun & Serious Game Festival for Pilgrim´s Codex
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