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I am an artist, a mathematician, a game designer, and a teacher. I am currently a full-time game and application development teacher at Minnesota School of Business-Richfield, where I teach courses in 3ds Max, Adobe Flash/ActionScript 3.0, Unity/C#, and various levels of mathematics. I also run a small indie/passi… Read More
I am an artist, a mathematician, a game designer, and a teacher. I am currently a full-time game and application development teacher at Minnesota School of Business-Richfield, where I teach courses in 3ds Max, Adobe Flash/ActionScript 3.0, Unity/C#, and various levels of mathematics. I also run a small indie/passion studio, Mouse Potato Games, that is in the process of making a few Unity/iOS games. Read Less
Autodesk 3ds Max, Autodesk Maya, Adobe Photoshop, Adobe Illustrator, XNormal, Headus UVLayout, Marmoset Toolbag 2
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