Cristobal Gonzalez (a.k.a. Cristo), received a Bachelor of Architecture from Instituto Tecnologico de Tijuana and a Master in Architecture from IE Business School in Madrid, where he was awarded 2nd place honorable mention of the: 'Architecture Practice of the XXI Century' Scholarship Challenge, having also studied at … Read More
Cristobal Gonzalez (a.k.a. Cristo), received a Bachelor of Architecture from Instituto Tecnologico de Tijuana and a Master in Architecture from IE Business School in Madrid, where he was awarded 2nd place honorable mention of the: 'Architecture Practice of the XXI Century' Scholarship Challenge, having also studied at the Royal College of Arts in London. He has participated in several projects around the world with renowned American artist James T. Hubbell and worked in Tijuana for 'Generica arquitectura + diseño urbano' and in San Diego at 'Cass |Sowatsky | Consulting Architects' where one of his projects received an Honorable Mention from the '2011 AIA Technology in Architectural Practice BIM Awards'. At the same time he established 'Not Enough Space for Tectonics [NEST]' an art & architecture studio in the San Diego/Tijuana region, as an interdisciplinary, collective practice researching the relationship between art, architecture and computing. Cristo recently obtained a Honorable mention for the '2013 Burningman Airport Terminal and Pilot's Lounge Design Competition'. His text has been published in Bauhaus-Universität Weimar's 'Journal for Architectural Discourse - Horizonte #7' and the book 'What is the future of architecture? Vol. 2'. His work has been displayed in collective exhibitions such as: 'The Architectural Week Expo' from the I.T.T. School of architecture at the Centro Cultural Tijuana.
About. I am a native of the busiest border crossing in the world, the San Diego-Tijuana conurbation. Always exposed to two parallel, yet distinct worlds divided by a frontier. Hence my inspiration in surreal atmospheres, absurd stories and futuristic landscapes. My work explores the interplay between digital and analog processes of design, merging architectural elements and design tools with different disciplines and fields (fine arts, computing and technology), to create fictions where nothing is completely pure and only by contaminating its meaning with art, science (as experimental protocols) and with data, we are able to challenge and detach Architecture of previous knowledge of form, function, structure and historical stigmas dragged from the past. Thus focusing on building an architectural outcome over a collective of imperfections produced by an architectural system, including alienated schemes added during the design process, and stretching its capabilities to produce buildings that are not only functional but beautiful and meaningful to our ever changing society. Operating within art/architectural/research-projects through digital environments, art installations, urban land-art, and alternative ways of creating space by speculating with concepts, materials and constructive methods. Read Less