Thomas Guillon
Senior artist
Taipei, TaiwanWork Experience
Runawayplay
Senior 3D artist
Senior 3D artist for environments, characters, props and vfx on flutter VR
August 2017
- April 2018
New Zealand
Playerium
Senior 3D artist
Creating g high poly models and environments for Resident Evil 7 and monster hunter world.
September 2015
- April 2017
Taiwan
Crescent Moon Games
Senior environment artist
Currently working on Aralon2
Main environment artist, creating levels, concepts and models.
Ravensword: shadowlands
Main environment artist, creating levels, concepts and models.
Evertales
Main environment artist, creating levels from concept to finish.
Creating also the 3 main characters and weapons.
Main environment artist, creating levels, concepts and models.
Ravensword: shadowlands
Main environment artist, creating levels, concepts and models.
Evertales
Main environment artist, creating levels from concept to finish.
Creating also the 3 main characters and weapons.
March 2011
- June 2014
Taiwan
Mediamolecule
Senior artist
Littlebigplanet 2
Creating the materials, objects and decorations.
Adding a themed art pass to the levels.
Move pack.(materials, objects and decorations)
Monster pack.(Background)
Metal gear pack.(materials, objects and decorations)
Littlebigplanet 1
Creating the backgrounds.
Creating the materials, objects and decorations.
Creating the materials, objects and decorations.
Adding a themed art pass to the levels.
Move pack.(materials, objects and decorations)
Monster pack.(Background)
Metal gear pack.(materials, objects and decorations)
Littlebigplanet 1
Creating the backgrounds.
Creating the materials, objects and decorations.
July 2007
- March 2011
London, United Kingdom
Enlight Studio
Lead level designer, senior artist.
Zoo empire
Creating environments and animals for the game
American mcgee's Bad day La
Creating environments for the game
Joan of Arc
Creating and designing environments for the game as well as creating characters.
Managing other level designers.
Creating environments and animals for the game
American mcgee's Bad day La
Creating environments for the game
Joan of Arc
Creating and designing environments for the game as well as creating characters.
Managing other level designers.
September 2004
- April 2007
Hong Kong (historical), Hong Kong
Mediaforce
Artist
D.U.S.T
MMO, creating the environments, concepts and models.
MMO, creating the environments, concepts and models.
February 2001
- February 2003
Nantes, France
Education
C.F.T Gobelins
Graduate
Graphics and animation for video games course.
January 2000
- January 2001
Paris, France
Languages
French (Native),
English (Fluent),
German (Conversational),
Mandarin (Beginner),
Skills
3DCoat,
3DModeling,
3dsmax,
Character Art,
Concept Art,
Environment Art,
Leveldesign,
Mobile Game Art,
Mudbox,
Photoshop,
Texture Art,
Unity 3D,
World Building,
XNormals,
ZBrush,