Stuart Tait
Senior UI Artist
Newcastle, United KingdomWork Experience
Ubisoft Reflections
Senior UI Artist
I am currently working on the UI/UX for Tom Clancy's The Division.
Previous Positions
UI Artist: June 2017 - December 2019
Junior UI Artist: April 2016 - May 2017
UX Designer Trainee: June 2015 - March 2016
Previous Positions
UI Artist: June 2017 - December 2019
Junior UI Artist: April 2016 - May 2017
UX Designer Trainee: June 2015 - March 2016
June 2015
- Present
United Kingdom
Everybody's Gone To The Rapture
2D & 3D Artist
I created 2D & 3D assets for an exclusive PlayStation 4 title as part of the Student Art Contribution Programme. This was a programme in which students were put forward by their course leaders to produce outsourced assets. Throughout this process I received feedback from the studio’s Art Director and Creative Director.
January 2015
- March 2015
United Kingdom
Hunted Cow Studios
UI/UX Artist
After winning the 48hr Moray Game Jam, our team Power Punch won a 6 week placement at Hunted Cow Studios who are based in Elgin. I was a UX designer and UI artist on an undisclosed title for iOS touch devices. I collaborated with other artists to ensure the visual style was consistent throughout and the programmers to assist implementing UI assets into Unity.
June 2014
- July 2014
United Kingdom
University Of Abertay Dundee Students' Association
Media and Design Assistant
I was the sole graphic designer responsible for designing and producing graphics for events.
I successfully branded Abertay Goes Global, which is an annual event organised by Abertay University and the Students' Association to promote opportunities to study abroad.
I designed the rebrand for the Abertay Students’ Association across both digital and print media. In conjunction with the rebrand I also designed the student handbook, which has 2,500 copies distributed each year.
I was also the sole graphic designer for SLAM Magazine (Student Led Abertay Media) responsible for the branding and the creation of all editorial designs. Each issue had 300 printed copies distributed around Abertay University campus.
I successfully branded Abertay Goes Global, which is an annual event organised by Abertay University and the Students' Association to promote opportunities to study abroad.
I designed the rebrand for the Abertay Students’ Association across both digital and print media. In conjunction with the rebrand I also designed the student handbook, which has 2,500 copies distributed each year.
I was also the sole graphic designer for SLAM Magazine (Student Led Abertay Media) responsible for the branding and the creation of all editorial designs. Each issue had 300 printed copies distributed around Abertay University campus.
November 2012
- May 2015
United Kingdom
Education
University Of Abertay Dundee
BA (Hons) with First Class in Computer Arts
In fourth year of Computer Arts at Abertay University, I explored emerging technologies and the different aspects of UX design in order to understand the extent to which these areas can impact upon the flow of gameplay. This was achieved through case studies & user testing to identify any issues before finalising designs. My final artefact was to conceive a UI design for a futuristic FPS composited working in After Effects.
September 2011
- May 2015
United Kingdom
Edinburgh's Telford College
Interactive Media
In my final year our class was split into teams of four to build an interactive website for a game development team who studied at the college. The website contained numerous multimedia elements which included a registration and login facility. We interviewed all team members and conducted user testing at multiple stages of development to help validate and improve our designs. Our team won best design and the website was adopted by the game development team.
August 2009
- June 2011
United Kingdom
Awards
Develop
30 under 30 Honourable Mention
2016
Skills
2D Art,
Branding,
Editorial Design,
Graphic Design,
Motion Design,
User Experience Design,
User Interface Design,
Software
Audacity, After Effects, Axure, Balsamiq Mockups, Flash, InDesign, Illustrator, iMove, Maya, Photoshop