Stuart Tait

Senior UI Artist

Newcastle, United Kingdom

Work Experience

Ubisoft Reflections

Senior UI Artist

I am currently working on the UI/UX for Tom Clancy's The Division.

Previous Positions
UI Artist: June 2017 - December 2019
Junior UI Artist: April 2016 - May 2017
UX Designer Trainee: June 2015 - March 2016
June 2015 - Present United Kingdom

Everybody's Gone To The Rapture

2D & 3D Artist

I created 2D & 3D assets for an exclusive PlayStation 4 title as part of the Student Art Contribution Programme. This was a programme in which students were put forward by their course leaders to produce outsourced assets. Throughout this process I received feedback from the studio’s Art Director and Creative Director.
January 2015 - March 2015 United Kingdom

Hunted Cow Studios

UI/UX Artist

After winning the 48hr Moray Game Jam, our team Power Punch won a 6 week placement at Hunted Cow Studios who are based in Elgin. I was a UX designer and UI artist on an undisclosed title for iOS touch devices. I collaborated with other artists to ensure the visual style was consistent throughout and the programmers to assist implementing UI assets into Unity.
June 2014 - July 2014 United Kingdom

University Of Abertay Dundee Students' Association

Media and Design Assistant

I was the sole graphic designer responsible for designing and producing graphics for events.

I successfully branded Abertay Goes Global, which is an annual event organised by Abertay University and the Students' Association to promote opportunities to study abroad.

I designed the rebrand for the Abertay Students’ Association across both digital and print media. In conjunction with the rebrand I also designed the student handbook, which has 2,500 copies distributed each year.

I was also the sole graphic designer for SLAM Magazine (Student Led Abertay Media) responsible for the branding and the creation of all editorial designs. Each issue had 300 printed copies distributed around Abertay University campus.
November 2012 - May 2015 United Kingdom

Education

University Of Abertay Dundee

BA (Hons) with First Class in Computer Arts

In fourth year of Computer Arts at Abertay University, I explored emerging technologies and the different aspects of UX design in order to understand the extent to which these areas can impact upon the flow of gameplay. This was achieved through case studies & user testing to identify any issues before finalising designs. My final artefact was to conceive a UI design for a futuristic FPS composited working in After Effects.
September 2011 - May 2015 United Kingdom

Edinburgh's Telford College

Interactive Media

In my final year our class was split into teams of four to build an interactive website for a game development team who studied at the college. The website contained numerous multimedia elements which included a registration and login facility. We interviewed all team members and conducted user testing at multiple stages of development to help validate and improve our designs. Our team won best design and the website was adopted by the game development team.
August 2009 - June 2011 United Kingdom

Awards

BAFTA Scotland New Talent Award

Game Nomination

2015

Abertay University, Lothian Family Award

Greatest Positive Impact

2014

48hr Moray Game Jam

Winner

2014

Develop

30 under 30 Honourable Mention

2016

Skills

2D Art, Branding, Editorial Design, Graphic Design, Motion Design, User Experience Design, User Interface Design,

Software

Audacity, After Effects, Axure, Balsamiq Mockups, Flash, InDesign, Illustrator, iMove, Maya, Photoshop