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Gleb Polikanin

Game Artist/Concept Artist/Illustrator

Minsk, Belarus
I am a Game Artist based in Minsk, Belarus with 5+ years industry experience working on games mostly for mobile platforms (iOS, Android) and social networks.
I've created character design, background art, UI, 2d animations, various illustrations and promo art working on projects for several big clients such as Atari, Namco, Taito.

Here is my online CV with the summary of my experience:
Please, check my Behance portfolio for my works:
Work Experience
Minsk, Belarus
Sep 2014Present
Game Artist
Minsk, Belarus
Aug 2009Aug 2013
Lead Game Artist
• Was engaged in a full circle of visual development of mobile games from concept art to assets preparation.
• Created game screen concepts for project pitches, and was responsible for production of characters, backgrounds, props and UI.
• Made animation of characters and other in-game elements (2D skeletal animation, particle effects).
• Produced marketing and advertising materials and illustrations, created video trailers for apps and games.
• Worked directly with game designer in agile development environment, I also guided a team of 3 in-house artists.

Software and tools used:
Photoshop, Illustrator, After Effects, Anime Studio, Particle Designer, Particle Illusion, Glyph Designer, Modo, Unity, Subversion (SVN), JIRA.

• Fright Fight
• Qix Galaxy
• Sky Rangers
• Galaxy Cats (discontinued)
• Pong World
• The War of The Worlds: Adventure
• zMatch
Minsk, Belarus
Feb 2009May 2009
Freelance Artist
• Pixel art: character & asset creation.
• Motion graphics: animated intro for PressOK Entertainment.
Minsk, Belarus
Mar 2008Sep 2008
Motion Graphic Artist/Animator
Post-production for TV programme & music video:
• Animation
• Compositing
• Video edititng
• Rotoscoping
• Keying
Minsk, Belarus
Sep 2004Jun 2012
Belarusian State Academy of Arts
Bachelor of Fine Arts (BFA)
Minsk, Belarus
Sep 2000Jun 2004
Minsk State College of Architecture and Civil Engineering
• Artclass Online by Roman Guro - Concept Art - 2014
Online course "Concept Art" by Roman Guro

• CGWorkshops - Becoming A Better Artist - 2011
CGSociety's online course “Becoming a Better Artist: Critical Knowledge and Techniques For Today's Artists" by Robert Chang
How to Create an Animated Pixel Art Sprite in Adobe Photoshop - Tuts+ Tutorial
English (Conversational), Russian (Native), Belarusian (Native), Czech (Beginner)
2D Animation, After Effects, Art Direction, Character Design, Concept Art, Digital Painting, Environment Design, Game Art, Game Asset Creation, Game Development, Graphic Design, Illustration, Illustrator, Motion Graphic Design, Photoshop, Pixel Art, Sketching, Speed Painting, Typography, UI Design