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Gleb Polikanin

Game Art / Concept Art / Illustration

Minsk, Belarus
I am a Game Artist based in Minsk, Belarus with 5+ years industry experience working on games mostly for mobile platforms (iOS, Android) and social networks.
I've created character design, background art, UI, 2d animations, various illustrations and promo art working on projects for several big clients such as Atari, Namco, Taito.

Here is my online CV with the summary of my experience:
Please, check my Behance portfolio for my works:

Work Experience

Wildroad Games

Game Artist

November 2015 - Present Minsk, Belarus


Game Artist

• Downhill Riders
• Lily of Swampville
• Splish Splash Pong
• Hyper Swiper
• Paw Pals (in development)
September 2014 - October 2015 Minsk, Belarus

ZGames, LLC

Lead Game Artist

• Was engaged in a full circle of visual development of mobile games from concept art to assets preparation.
• Created game screen concepts for project pitches, and was responsible for production of characters, backgrounds, props and UI.
• Made animation of characters and other in-game elements (2D skeletal animation, particle effects).
• Produced marketing and advertising materials and illustrations, created video trailers for apps and games.
• Worked directly with game designer in agile development environment, I also guided a team of 3 in-house artists.

Software and tools used:
Photoshop, Illustrator, After Effects, Anime Studio, Particle Designer, Particle Illusion, Glyph Designer, Modo, Unity, Subversion (SVN), JIRA.

• Fright Fight
• Qix Galaxy
• Sky Rangers
• Galaxy Cats (discontinued)
• Pong World
• The War of The Worlds: Adventure
• zMatch
August 2009 - August 2013 Minsk, Belarus


Freelance Artist

• Pixel art: character & asset creation.
• Motion graphics: animated intro for PressOK Entertainment.
February 2009 - May 2009 Minsk, Belarus


Motion Graphic Artist/Animator

Post-production for TV programme & music video:
• Animation
• Compositing
• Video edititng
• Rotoscoping
• Keying
March 2008 - September 2008 Minsk, Belarus


Belarusian State Academy Of Arts

Bachelor of Fine Arts (BFA)

September 2004 - June 2012 Minsk, Belarus

Minsk State College Of Architecture And Civil Engineering


September 2000 - June 2004 Minsk, Belarus


English (Conversational),
Russian (Native),
Belarusian (Native),
Czech (Beginner),


2D Animation, After Effects, Art Direction, Character Design, Concept Art, Digital Painting, Environment Design, Game Art, Game Asset Creation, Game Development, Graphic Design, Illustration, Illustrator, Motion Graphic Design, Photoshop, Pixel Art, Sketching, Speed Painting, Typography, UI Design ,


• Artclass Online by Roman Guro - Concept Art - 2014
Online course "Concept Art" by Roman Guro

• CGWorkshops - Becoming A Better Artist - 2011
CGSociety's online course “Becoming a Better Artist: Critical Knowledge and Techniques For Today's Artists" by Robert Chang


How to Create an Animated Pixel Art Sprite in Adobe Photoshop - Tuts+ Tutorial