Sinnart
Senior 3D Artist
Barcelona, Spain
+34 629 526 674
be.net/sinnart
Work Experience
Petoons Studio
Lead 3D Artist
• Creating 3D Environments, Assets and Characters
• Management and Training
• Rendering and Lighting in Arnold(Maya) and Unity
• Concept and Game art
• Integration and 3D Layout in Unity
• Shading (scripting and node-based)
• Rigging and 3D Animation
• Sculpting for 3D Printing
• VFX for Videogames
• Management and Training
• Rendering and Lighting in Arnold(Maya) and Unity
• Concept and Game art
• Integration and 3D Layout in Unity
• Shading (scripting and node-based)
• Rigging and 3D Animation
• Sculpting for 3D Printing
• VFX for Videogames
July 2019
- April 2021
Spain
Petoons Studio
Principal 3D Artist
• Modeling and texturing 3D environment, assets and characters
• Defining textures and shapes following the artistic guide
• Establish visual consistency to reach a successful outcome
• Rigging and Blendshapes for characters and assets
• Improving older models and textures (from mobile to console standard)
• 2D animations for VFX and illustrations for videogames scenes
• Defining textures and shapes following the artistic guide
• Establish visual consistency to reach a successful outcome
• Rigging and Blendshapes for characters and assets
• Improving older models and textures (from mobile to console standard)
• 2D animations for VFX and illustrations for videogames scenes
July 2017
- July 2019
Barcelona, Spain
Drazor Studio
3D Artist / Texture Artist
• Modeling and Texturing a set of realistic 3D environments
• Improving older textures
• Cleaning 3D models
• Manipulate shaders in Unity, integrating assets and exporting as a package
• Improving older textures
• Cleaning 3D models
• Manipulate shaders in Unity, integrating assets and exporting as a package
June 2018
- August 2018
Spain
Sindria Games
Character Artist
• Create several 3D cartoon style characters
• Optimizing assets for VR
• Advised about gameplay and game design
• Optimizing assets for VR
• Advised about gameplay and game design
April 2017
- June 2017
Amsterdam, Netherlands
Bewished Entertainment
Freelance Character Artist
• Sculpting and texturing
• Facial Blend shapes and Rendering
• Make sure everything got done in a thin deadline
• Facial Blend shapes and Rendering
• Make sure everything got done in a thin deadline
Jübek, Germany
Inquisitor Studios
Junior Lead Artist / 2D and 3D Artist
• Responsible of the game’s visual style
• Create from concept to animation, the main character and other secondary creatures
• Modeled several buildings and assets
• Helped defining the environment
• I volunteered to make the concept art work
• Stay ahead solving problems and ensuring the work got done according to schedule
• Create from concept to animation, the main character and other secondary creatures
• Modeled several buildings and assets
• Helped defining the environment
• I volunteered to make the concept art work
• Stay ahead solving problems and ensuring the work got done according to schedule
December 2015
- December 2016
Reus, Spain
Education
Universitat De Barcelona
Fine Arts Degree
Completed 60 credits. Relevant Courses included: Sculpting with clay and alabaster, traditional Drawing, Painting and Photography.
September 2013
- June 2014
Barcelona, Spain
IMFE Reus
3D Modeling, Texturing and Animation of Integrated Content for Video Games
Subjects: 3D Modeling and Sculpting, Concept Art, Character Animation, Texturing, VFX, Rendering and Lighting.
December 2015
- December 2017
Reus, Spain
IES Baix Camp
Development of Cross-platform Applications
Java, MySQL, HTML, CSS, ...
September 2015
- June 2016
Reus, Spain
Languages
English (Conversational),
Spanish (Native),
Catalan (Native),
Latin (Beginner),
Skills
3DCoat,
3ds Max,
Blender,
Graphicsgale,
Illustrator,
Mari,
Marmoset,
MAYA,
Mudbox,
Photoshop,
Shading,
Sony Vegas,
Substance Designer,
Substance Painter,
TopoGun ,
Unity3D,
Unreal,
VFX,
XNormal,
ZBrush,