Stephan Isermann

Technical Artist VR / AR / GAMES

Paderborn, Germany
In all my work as an artist, a unique and original approach comes first. I want to create art that plays with the boundaries of social concepts and current digital technology and make it a disturbing/surprising experience for the audience.

Work Experience

Bib International College

Unity Tutor / Teacher / 3D Animation and Gamedesign

March 2017 - Paderborn, Germany

Flatmade GbR

CoFounder and Technical Artist VR

Founded by Markus Härtel (Dipl. Designer) and me.
February 2014 - Present Germany

Madhat GmbH

Technical Lead VR / Oculus VR Project for Mercedes Benz

Technical Lead at Madhat GmbH for the EQ VR Experience for Mercedes Benz showcased in March 2017 on the Geneva Motor Show and also on the Mobile World Congress in Barcelona. My Responsibilities were supervising and integrating the full technical pipeline with Unity3d for the Oculus Rift. Including programing the whole app. But also shading and remodeling the whole EQ car CAD model for optimal use in the engine.
October 2016 - March 2017 Offenbach am Main, Germany

EDAG

Technical Artist

HMI Development for automotive with Unity3d. The details of this project are unfortunately still under NDA.
October 2016 - December 2016 Fulda, Germany

Bauhaus-Universität Weimar

Unity Tutor / Trainer

Digital Puppetry Lab / Motion Capture Live Performance / Unity Integration
April 2016 - September 2016 Weimar, Germany

Disney Publishing Worldwide

Technical Artist

Responsible for setting up the Unity3D Asset Pipeline, including Asset Creatin, Look Development and performance optimization for the mobile platform.
August 2014 - December 2014 Frankfurt am Main, Germany

Universidade Unifacs

Unity Tutor / Trainer

Introduction for the students to the Oculus Rift DK2 hands on and introducted the basics of 3D content creation for the Oculus Rift with Unity3D.
October 2014 - October 2014 Salvador, Brazil

UNICBLUE Kommunikation GmbH & Co. KG

Technical Consultant (Augmented Reality Project)

Technical and strategic consulting. I provided UNICBLUE with technical knowledge and strategical advise for an upcoming Augmented Reality (AR) Project.
April 2014 - May 2014 Gelsenkirchen, Germany

Värmlands Museum

Technical Consultant (Virtual Reality Project)

Technical and strategic consulting for the Värmlands Museum in Karlstad Sweden. In order to create a virtual representation of their museum. Unfortunately the project was canceled due to insufficient funding.
January 2014 - February 2014 Karlstad, Sweden

EDUCA ONLINE BERLIN

Guest Speaker

Introduction and presentation of the audience to future educational uses of the Oculus Rift DK1 and VR in general.
December 2013 - December 2013 Berlin, Germany

Sky Deutschland AG

Graphics Designer

has worked at Sky as a mainly as a 3D and motion designer.
July 2011 - July 2013 Munich, Germany

Diffferent Labs GmbH

Game Technology Consultant

Technical and strategic consulting of Diffferent Labs staff for Game Design concepts, included also creating mind maps for the process.
April 2012 - April 2012 Germany

Cybex GmbH

Motion Graphic Designer

Full creation of motion graphics and 3D animations for a wide range of Cybex Products like Strollers and Car Seats.
June 2009 - September 2011 Berlin, Germany

LK AG

Motion Graphic Designer (Buderus, Evonik)

Full creation of motion graphics and 3D animations for a convention. Clients Buderus and Evonik.
Essen, Germany

BTK Hochschule Für Gestaltung

Tutor / Trainer

My job was to coordinate the 3D workflow. And teach the students the basics of real time 3D content creation. The work of the students was then later integrated in the Twinity MMO.
October 2008 - February 2009 Berlin, Germany

Education

Bauhaus Universität Weimar

Master of Fine Arts in Media Arts & Design 1.2

October 2011 - November 2016 Germany

Berliner Technische Kunsthochschule

Bachelor of Arts

October 2006 - October 2010 Berlin, Germany

Universität Paderborn

Computer Science Student

has studied theoretical Computer Sciene there
October 2004 - October 2006 Paderborn, Germany

Languages

English (Advanced),
German (Native),
Chinese (Beginner),

Skills

After Effects, C#, Cinema4d, Concept Design, Game Development, Java, MAYA, Media Arts, Mindmapping, Motion Design, Processing, Python, Unity3D, XNormal, XYZ, Z, ZBrush,