Colin Snyder

Designer

New York, NY, USA
I am a graphic designer, game designer, illustrator, pizza maker and writer living & working in Brooklyn, New York.

Work Experience

Little Red

Director

Game design studio behind LOGOS DIVINÆ, a new/ancient prequel to tarot.
August 2019 - Brooklyn, New York, United States

X.ai

Design Director

April 2018 - May 2019 New York, New York, United States

MakerBot

Senior Visual Designer

January 2016 - February 2017 New York, United States

Vice Media, Inc

Motherboard Contributor

Motherboard is Vice Media’s technology and culture vertical.
• I write features and critiques on game design, culture, and the arts.
• I consult Vice’s publishing, sales & business development departments on the videogame industry.
• I was highlighted in best feature editorials of 2013.
November 2012 - Present Brooklyn, New York, United States

Colin Snyder Design

Director

Design and production company working with a variety of clients in the videogame, media, entertainment, software, and publishing industries.
• I direct all creative on design and videogame projects, film and event productions.
• Responsible for acquiring client contracts and hiring subcontractors.
• Maintain financial accounts and records for all company activities.
August 2009 - Present New York, United States

Babycastles

Producer, Designer

Babycastles is an art gallery and art collective running exhibitions & events in New York.
• I produced, setup, and ran events, games, and art installations.
• Created visual identity and design assets for various projects.
• I worked with founders to acquire funding for large budget projects.
• Directed a film crew to create video resources for game communities.
November 2011 - January 2014 New York, New York, United States

Rockstar Games

Junior Designer

Rockstar Games is a game studio and publisher made famous by Grand Theft Auto.
• I assisted the Marketing team with international advertising campaigns.
• I designed large scale signage and promotional merchandise.
• Contributed to in-game material and art direction for several titles.
• Created branding & identity for Grand Theft Auto V & Max Payne 3.
• I created packaging and layouts for retail box art on several titles.
January 2011 - November 2011 New York, New York, United States

Rockstar Games

Gameplay Capture Artist

• Captured video for trailers, commercials, and marketing purposes.
• Took in-game still screenshots for both print and digital outlets.
• Shot a short film made in Red Dead Redemption with John Hillcoat.

ADDITIONAL DUTIES:
• Wrote in-game dialog as part of the writing team on Max Payne 3.
• Gathered information and video resources for the Research Department.
• I performed voice-overs for Red Dead Redemption and L.A. Noire.
March 2010 - January 2011 New York, New York, United States

Education

Illinois State University

B.S. – Graphic Design, Business Administration

August 2005 - May 2009 Normal, Illinois, United States

Languages

English (Native),
German (Beginner),

Awards

Various

Game of the Year – Grand Theft Auto V

2013

Various

Game of the Year – Red Dead Redemption

2010

Illinois State University College Of Fine Arts

Exceptional Merit in the Arts

2009

Illinois State University

Best in Show – Graphic Design

2009

Skills

Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Art Direction, Branding, Character Art, Concept Art, Critical Writing, Fine Art, Game Direction, Game Engines, Illustration, Installations, Interviewing, Silkscreening, Storytelling, Typography, User Interface, Video Production,