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My focus is on digital character and environment modeling, texturing and lighting. I have a passion for creature and environment modelling.

My goal is to seize the attention of the audience, even just for a second, to move them in some way and remove them from reality. I love taking an idea, whether my own or so… Read More
My focus is on digital character and environment modeling, texturing and lighting. I have a passion for creature and environment modelling.

My goal is to seize the attention of the audience, even just for a second, to move them in some way and remove them from reality. I love taking an idea, whether my own or someone else’s, and making it come to life; that perfect vision that plays over and over in your mind, I want to create that world.

I have a very strong background in Fine Arts, predominantly covering the disciplines of painting, printmaking and sculpture. Mediums and techniques often used in my work include linocut, oil paints and metal casting. My aim is to incorporate as much of my Fine Arts understanding, techniques and ideas, as I can into my visual effects work.

The themes explored in my work include dreams, surrealism, mythology, superstition, the removal from reality, abandonment and humanity’s response to nature.

I am inspired by the technique of Calligraphy and Rococo design elements. I admire the concepts of Surrealism for the exploration of the unconscious mind and Impressionism for their use of color and technique.

In my work I strive to capture realistic details and adhere to naturalism and a sense of movement and energy. I avoid working in a manner that appears ‘posed’, but rather always aim for work that seems caught in the middle of some action, or larger story. I enjoy working with a lot of atmospheric quality, and dramatic lighting. I want to bring things alive; environments, creatures or characters, and am very fond of incorporating abstract elements in my work. Read Less
  • Visualization Intern
    General Motors — Warren, MI, USA
  • CG Artist Generalist
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