Rowland Brown

Creative Designer

Seattle, WA, USA
Art Director, User Experience & Interaction designer with an eye for innovation and pixel perfection. I have spent my career as a creative designer working on a broad range of projects, including, gaming, mobile, wearables, and operating systems across a variety of technology platforms.

My goal always remains the same: create cutting edge experiences that improve peoples lives. I approach my work by developing an understanding of design goals,business objectives, end users/audience and technology trends. Using what I learn about people's motivations, attitudes and behaviors allows me develop a point of view and frame problems and requirements in new ways.

Work Experience

Facebook

Product Designer

Working as product designer for Facebook - currently on Atlas (atlassolutions.com).
October 2014 - Present Seattle, Washington, United States

Intel

Art Director / Senior Designer (Visual/Interaction/UX)

Working as Art Director / Senior Interaction designer on a broad range of mobile, wearables, and connected experiences for Intel's New Devices Group (NDG). My responsibilities include setting and overseeing visual language and direction for projects, from concept to product.
February 2013 - October 2014 Portland, Oregon, United States

Zendesk

Sr. User Experience Designer

Zendesk provides an integrated on-demand helpdesk - customer support portal solution based on the latest Web 2.0 technologies and design philosophies. Focused on improving and streamlining the product experience – worked closely with product management and development to quickly test and release features.

Making the Zendesk experience beautifully simple.
October 2012 - February 2013 San Francisco, California, United States

Artefact

Designer (UX/Visual/Interaction)

A creative consultancy focusing on strategic innovation and next generation user experiences for consumer devices and environments.

Spent my time working on Concept Creation, Interaction Design, User Experience Design, Visual Design, RITE Studies and Vision Concepts/Videos for clients like Microsoft, Google, Xbox, Sonosite, HP, RIM, Sandia National Labs, Samsung, etc.
March 2010 - October 2012 Seattle, Washington, United States

Microsoft, Live Labs

Visual Experience Designer

Lead Visual Experience Designer for the Live labs group. Created a visual language for the Pivot application that was adapted to web, print, and video applications. Worked side by side with developers to write and style WPF XAML resources.
www.getpivot.com
December 2008 - March 2010 Redmond, Washington, United States

Xbox & Zune - Microsoft

User Experience Designer

Worked as UX/UI designer on multiple product releases/updates for Xbox, Zune, and Games for Windows Live. Acted as XUI tool team design production lead, overseeing a team of 5 members.
October 2004 - December 2008 Redmond, Washington, United States

Applied Digital Imaging

Graphics Department

Worked in design production, duties included: Image correction, Layout, Digital Printing, Scanning, Large scale inkjet, color copying, and customer service.
June 2003 - March 2004 Bellingham, Washington, United States

Education

Western Washington University

Bachelor of Arts, Concentration in New Media /Graphic Design

Courses in graphic design, photography, design production + Art History Minor.
September 2000 - June 2004 Bellingham, Washington, United States

Skills

User-experience Design, Adobe After Effects, Adobe Creative Suite, CSS, Dreamweaver, Final Cut Pro, Fireworks, Flash/Action Script, HTML, Interactive Development, MSOffice, Silverlight/WPF XAML- Expression Blend, Visio, Web Design,