Richard Kong
Graphic Designer
Perth, AustraliaWith a background in Graphic Design, Photography and Illustration, I am fluent in both English and French with an interest in engaging people with media; be it interactive games, stills photography or motion. I have a keen interest in developing products and services that are a joy to use and solves problems for their users, mostly in the digital media space.
Bread and Butter Skills a.k.a. I use these everyday:
- Adobe Photoshop
- Illustrator
- Lightroom
- InDesign.
I have extensive working experience of:
- Adobe Premiere
I have worked with these before and can skill up easily:
- Adobe After Effects
- Final Cut Pro
- Corel Painter
Other Things I've been Learning:
Javascript and html5 from www.codecademy.com
- http://www.codecademy.com/profiles/deceptikong110
Modelling Thinking from www.coursera.org
- Thought Models, Prediction Models, Interpreting Data
Human Computer Interaction from www.coursera.org
- Rapid Prototyping, User Interface
Other Specialities:
- Flexible and adaptive.
- Enjoys working in teams.
- Concept development and assessment.
Have any questions? feel free to shoot me an e-mail or give me a call :)
Bread and Butter Skills a.k.a. I use these everyday:
- Adobe Photoshop
- Illustrator
- Lightroom
- InDesign.
I have extensive working experience of:
- Adobe Premiere
I have worked with these before and can skill up easily:
- Adobe After Effects
- Final Cut Pro
- Corel Painter
Other Things I've been Learning:
Javascript and html5 from www.codecademy.com
- http://www.codecademy.com/profiles/deceptikong110
Modelling Thinking from www.coursera.org
- Thought Models, Prediction Models, Interpreting Data
Human Computer Interaction from www.coursera.org
- Rapid Prototyping, User Interface
Other Specialities:
- Flexible and adaptive.
- Enjoys working in teams.
- Concept development and assessment.
Have any questions? feel free to shoot me an e-mail or give me a call :)
Work Experience
Let's Make Games
Secretary, Photographer, Videographer
Let’s Make Games is an initiative to foster the growing game development community of Perth, Western Australia. This role includes but is not limited to:
- Running and organising events
- Graphic design (flyers, posters, etc...)
- Photography
- Video recording of events, timelapses, sound recording, editing, titles design and publishing to social media
Voted into position of Secretary in July 2011.
- Running and organising events
- Graphic design (flyers, posters, etc...)
- Photography
- Video recording of events, timelapses, sound recording, editing, titles design and publishing to social media
Voted into position of Secretary in July 2011.
January 2010
-
Perth, Australia
Wrk Studio
Art Director, Concept Artist
UI and UX work for the iPhone music rhythm game Orbeats.
- Concept Art.
- Game design.
- Achievement Icons
- Illustrative Backgrounds
- Great fun!
- Concept Art.
- Game design.
- Achievement Icons
- Illustrative Backgrounds
- Great fun!
March 2010
-
Perth, Australia
Handwritten Games
Graphic Design
Graphic design work done for 2 board game projects, still under development. Work produced includes:
- Cards design
- Board design
- Various illustrations
- Game design feedback
- Cards design
- Board design
- Various illustrations
- Game design feedback
March 2010
-
Perth, Australia
Freelance Photography
Photographer
Freelance photography for various clients including:
- Temporal Band
- Alana Osborne Interiors
- T-Shay Fashion
- Many personal projects
- Temporal Band
- Alana Osborne Interiors
- T-Shay Fashion
- Many personal projects
March 2010
-
Perth, Australia
Interzone Games
Graphic and User Interface Designer
- Re-designed the User Interface for Interzone Futebol as part of the team
- Style-matching of previous art assets
- Provided UI concepts, mocks and finals for approval by Art directors, Programming and
Game Design Teams
- Implementation and bugfixing of approved concepts
- In-game icon production (1000+)
- Remote management and direction of Chinese development studio for in-game icons/
items/art assets production workflow
- Internal documentation and presentations
- Marketing documents and layouts for potential clients and investors
- Some Texturing and Concept Art
- Style-matching of previous art assets
- Provided UI concepts, mocks and finals for approval by Art directors, Programming and
Game Design Teams
- Implementation and bugfixing of approved concepts
- In-game icon production (1000+)
- Remote management and direction of Chinese development studio for in-game icons/
items/art assets production workflow
- Internal documentation and presentations
- Marketing documents and layouts for potential clients and investors
- Some Texturing and Concept Art
April 2008
- March 2010
Perth, Australia
Education
Languages
English (Fluent),
French (Fluent),
Skills
Illustrator,
Indesign,
Lightroom,
Photography,
Photoshop,
Time Management,