3D Modeling and texturing assets for AAA videogames for PC, PS4, PS3, Xbox 360.
Lead 3D Artist
My work consists in providing 3D Art Direction in projects related to health (mostly cancer prevention). Notably: Modelling, texturing and animating 3d models and supervising live action 3D shots.
My work involved 3D Modelling and Animation for Architectural Visualization projects.
- June 2010
This was and international internship program, with the duration of 6 months. My work consisted in providing Graphic Designs for publicity campaigns created in-house. I also did Video editing, and collaborated on the implementation of the campaigns created.
- July 2009
This was a Scholarship to which I was invited after completing the "Som e Imagem" course.
My work consisted in modelling in 3D several landmark buildings of the city of Porto. 2 versions for each building: one in high resolution, and one in low resolution to be included in a web platform.
- June 2007
worked on "Porto no século XVI" (Porto in the XVI Century) in-house 3D animation. My job consisted in: animating one character; texturing elements of the scenery; creating the lightning and render setup; post production and video editing.
- March 2008
Worked in "O Trovão" in-house 3D Animation
My work consisted in texturing all the elements on the living room.
- August 2007