Edwin Rhemev

rhemrev.com

The Hague, Netherlands

Work Experience

Rhemrev.com

Owner

Clients include:

Feature Animation
- Illumination MacGuff/Universal - 3D Feature Animation Feature ('How The Grinch stole christmas')
- A-Film (Denmark) - 3D Animation Feature ('The Little Vampire 3D'​)
- Dragon Dreams - 3D Animation Feature (Unannounced)
- Axis Animation - 3D Animation Feature (Unannounced)
- NWave Productions - 3D Animation Feature ('Son of Bigfoot'​)
- Holland Harbour - 3D / Stopmotion Feature ('Oliver's Travels'​)
- Anikey Studios / Il Luster B.V. - 2D Animation Feature '​ Trippel Trappel'​ (2014)

Themeparks
- Jora Vision
- Jora Entertainment
- Wildlands Adventure Zoo Emmen
- Wanda Group Co. LTD
- Tema World Istanbul
- Adventure World Warsaw
- Creative Event Solutions Dubai
- Vekoma Rides Manufacturers
- Dutch Wheels

Games
- Aquatic Moon
- Tequila Works Games
- Touchopia LTD

Children's books
- Gottmer Uitgevers Groep (Bookcover & interior illustrations)
- Salani Editore (Bookcover)
- Future House Publishing (Picture book 'Fetch - Cover & Interior illustrations')
- Giunti Editori (Bookcover & interior illustrations)
- Dreamfarm Atlantyca / Piemme (12+ Bookcovers)
May 2011 - Present Netherlands

Illumination Macguff / Universal Pictures

Set Designer | 3D Feature Animation film 'How the Grinch stole christmas'

Set Designer on the 3D Animation feature adaption of Dr Seuss' - 'How the Grinch Stole Christmas'
- Setdesign
- Prototyping sets in 3D (using Maya).
March 2016 - Present

Illumination Mac Guff / Universal Pictures

Set Designer | 3D Feature Animation film 'Despicable Me 3'

June 2016 - September 2016 Paris, France

A Film Studios

Production Designer | 3D Feature animation film 'The Little Vampire'

Production Designer on the 3D animation feature 'The Little Vampire 3D'
Responsible for:
- Production Design & Artdirection
- Setdesign
- Beatboards
- Prototyping sets in 3D (using Maya)

Nwave

Set Design | 3D Feature Animation film 'The Son of Bigfoot'

Tasks:
- Set & environment design
- 3D prototyping Sets
November 2014 - April 2015 Belgium

Dragon Dreams Studios

Set designer | 3d Feature Animation film 'Project Unnanounced'

Set Designer on a 3D Animation feature (unannounced)
- Visual development and setdesign
- Prototyping sets in 3D (using Maya).
September 2015 - October 2015

First Look BV (freelance)

Visual Development Artist | 3D Feature Animation film 'The Little Vampire'

Tasks:
- Set & environment design
- Translating script into 150+ beatboards
- 3D prototyping Sets
- Artdirection
January 2014 - March 2014 Netherlands

Anikey Studios (Freelance)

Visual Development Artist | 2D Feature Animation 'Trippel Trappel' (2014)

Tasks:
- Visual Development of props and environments
- Creating 2D Layouts for backgrounds
October 2012 - Present The Hague, Netherlands

Jora Vision (Freelance)

Visual Development Artist - Themeparks

Visual development artist for Themeparks, Zoos and Playgrounds.

Tasks:
Pitch Illustrations | Building Elevations | Storyboards | Prototype modeling | Ride Impressions | Themepark Birdeye Impressions
March 2012 - February 2013 Leiden, Netherlands

Unga Toys

Visual Development Artist

Visual development for toy -and game projects.
March 2011 - February 2012 Amsterdam, Netherlands

Triumph Studios

Lead Concept Artist

Involved in all stages of development of the following published game titles (PS3, PC, XBOX 360):

Overlord II (2009)
Overlord II: Battle Rock Nemesis (2009)

Also worked on 2 other (cancelled) projects in 2010 & 2011
February 2009 - February 2011 Delft, Netherlands

Triumph Studios

Concept Artist

Involved in all stages of development of the following published game titles (PS3, PC, XBOX 360):
Overlord (2007)
Overlord: Raising Hell (2007)
October 2005 - February 2009 Delft, Netherlands