Ruben Bertran

Game Artist

London, United Kingdom
I have years of experience on the field. I worked across multiple gaming companies where I gathered my skills and learnt techniques. I adapted to different environments and learnt to assess timings and priorities while working on multiple projects at the same time.

I have strong knowledge on a wide range of different software. With a background in graphic design that gives me a good eye for detail. I'm creative and a very positive person. Keen to make a mark and be an asset to my team.

I'm comfortable working under pressure, meeting deadlines and multi-tasking. I'm able to manage many projects at the same time, whilst meeting tight deadlines in a fast paced environment with a positive can-do attitude.

I produce work at a very fast pace, but at the same time I care about the smallest details of my work. I'm flexible, I adapt easily within a team, I'm easy-going, never had a problem with a colleague, I always try to help them and have a positive attitude. I'm always smiling.

Work Experience

SG Digital

2D/3D Artist

Working in partnership with developers and the marketing team to design high detail builds of game assets, characters and environments.
Taking high-level creative direction and creating artwork, depending on the stage of the creative process.
Participating in the development process and offering creative solutions to both art and game design challenges. Providing updates to workflows and processes for game builds.
June 2021 -

Rocabee

Game Artist

Creating high-quality artwork for games, such as characters, environment, assets, animations, etc. Ensuring the artwork follows the agreed project style. Work collaboratively with other game artists, as well as members of the wider team.

Working with deadlines to help the team to produce the game efficiently and in line with the required schedule. keeping skill set up to date and learn about new software.
September 2019 - United Kingdom

USP Software

Senior Game Artist

Leading and directing the visual style of the game.

Producing accurate and high-quality work.

Thinking creatively to produce new ideas and concepts.

Ensure UI/UX aligns with game design objectives and play experience/flow.

Working as part of a team with other designers and developers.

Taking projects from conceptualisation to completion.

Ensuring that all deliverables are met on time and to a high standard.

Ideation and creation of design features and future game updates.
August 2016 - United Kingdom

Nektan

Game Designer

Creating entertaining, and fantastic looking, mobile and desktop games.

Involved in the whole creative process, including thinking about game mechanics and creating assets from concept through to launch.

Working closely with developers and product managers.

Create immersive game worlds, including characters, environments, prop assets and animations.

Design of the Marketing packs to promote the games.
August 2015 - July 2016 United Kingdom

Vivienne Westwood

Digital Designer

Responsible for creating Vivienne Westwood digital artwork including newsletters, front-end web design, visuals for the site, content blocks,landing pages, lookbooks, POS, iOS app Design, Invites, product pages and marketing collateral.

Develop campaigns for key seasons including Christmas and Valentines.

Re-touching product images for web, social media, e-commerce and print use.

In charge of the FTP, seasonal imagery/campaigns for internar/client/partner use.
August 2014 - Present London, United Kingdom

Ash Gaming

Game Artist

Creating original artwork for new games and redesigning
existing games for mobile and tablet devices. Working closely with programmers and artists to implement designs. Localisation for games. Designing from storyboards, layouts or concept under the direction of the Creative Director and in collaboration the
wider art and product teams.
January 2014 - August 2014 London, United Kingdom

Enteraction

Junior Game Designer

Social games design, animation, illustration, UI, characters,
backgrounds, icons, logos and marketing design. Production
of graphical assets for nal output in correct formats. Rasterising
vector graphics/ creating sprite sheets and collateral
February 2013 - January 2014 United Kingdom

Ontro

Freelance Graphic Designer

Designing a new web site, developing icons & Flash banners. Creating graphic design solutions from concept through to completion. Responsible for navigation design for usability.
January 2011 - January 2013 London, United Kingdom

Intereconomia

Flash Animator

Producing animations for a kids TV Show. Developing storyboards. Participating in team meetings for discussing project requirements and completing the assignment before the scheduled deadline.
April 2009 - February 2010 Madrid, Spain

Sonia Fotografia

Graphic Designer and Retoucher

In charge of the retouching section, responsible for designing and creating albums.
January 2004 - May 2009 Castellon de la Plana, Spain

Education

ESDIP

Graphic and web design

Graphic Projects, Color, Tipography, Maquetation, Illustration, Design theory, Psycology of Perception, History of Design, Editorial Design Techniques.
October 2008 - July 2009 Madrid, Spain

School Of Arts

graphic design

Photoshop, Freehand, Flash, illustrator, Indesign
October 2003 - July 2007 Castellon de la Plana, Spain

Languages

English (Advanced),
Spanish (Native),
Catalan (Fluent),
Italian (Beginner),

Awards

Animanaturalis

1st price poster contest against bullfighting

2010

Skills

Adobe After Effects, Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Adobe Premier, MAYA, Microsoft Word, Mudbox, PC And Mac, Spine, Texture Packer, Unity, Unreal, ZBrush,