Rafael Lima

Researcher / Game Designer

Manaus, Brazil
I'm a creative mind who loves to solve problems.

My background Include more than 7 years of professional experience in different fields of innovation with an emphasis on digital interface and user experience, always immersed in multidisciplinary teams and strategic design definitions. In recent years I had the privilege of work in projects for important companies like Coca Cola, Faber Castell, Cambridge University Press, FAAP and CVC.

Work Experience

Ubisoft Redlynx

UI Artist

August 2017 - Present Finland

Samsung Ocean


Instructor of several courses offered in the institute involving design and innovation processes, also acts as researcher responsible for projects involving user experience and analysis of culture and graphic expression of digital artifacts. Most of my present studies are related to emerging technologies and future-oriented design.
September 2016 - July 2017 Brazil

Tap4 Mobile

Freelance Game Designer

Acting as freelancer in game design definitions and art direction for digital gaming projects.
November 2016 - July 2017 Brazil

Fermento Innovation Lab

Head of Design

Responsible for UX/UI directions and also project management in the product team. We've been working with many digital solutions but mostly apps and games development for third partners.
May 2015 - September 2016 Brazil

University Of The State Of Amazon

Design Teacher

Teacher of "design principles", "Game production lab" and "game art" for the Game Development Graduation. I also had the opportunity to teach "game art" in the specialization of digital games development, in addition to interacting in other areas within the university.
March 2015 - March 2016 Brazil

Samsung Instituto De Desenvolvimento Informática Da Amazônia (SIDIA)

UI designer

Responsible for UI and visual solutions based on the result of user research. The projects that I was included were developed in many different countries and I worked as part of a multidisciplinary team that included psychologists, ux experts and programmers.
August 2013 - May 2015 Brazil

Amazon Sat

Motion Designer

2D animations, motion design for third partners and VFX for TV in general.
July 2012 - January 2013 Brazil

SBT - Tv Em Tempo

Video Editor / Motion Designer

Video editing, 2D animations and VFX for TV in general.
February 2009 - June 2012 Brazil

Secretaria Estadual De Cultura - AM

Design Trainee

January 2008 - September 2008 Manaus, Brazil



Master of Design

Master degree in Design focusing on innovation and digital products.
November 2016 - Present Manaus, Brazil

UEA - Universidade Do Estado Do Amazonas

Specialist in electronic games development

April 2014 - November 2015 Brazil

Faculdade Martha Falcão

Postgraduate in Design and Marketing

May 2013 - December 2014 Manaus, Brazil

Faculdade Martha Falcão

bachelor of design

July 2009 - December 2012 Manaus, Brazil

New York Film Academy

4 week filmmaking workshop

April 2013 - May 2013 New York, New York, United States

Rennert NYC English School

Low-advanced english program

February 2013 - March 2013 New York, New York, United States

Rennert NYC English School

Business conversation program

March 2013 - April 2013 New York, New York, United States


English (Advanced),
Portuguese (Native),


Amazonas International Film Festival

Best Director - short film "Germs"


Amazonas International Film Festival

Best Screenplay - short film "Germs"


Amazonas International Film Festival

Best Short Film - "Germs"


Plenty Studio - 5 Seconds Contest (Argentina)

3rd place in international short animation competition



Adobe After Effects, Adobe Illustration, Adobe Photoshop, Android, Game Art, Game Design, Interaction, IOS, Motion Graphics , Project Management, Scrum, Unity3D, UX/UI,