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Prior to becoming a 3D artist, I held a variety of positions creating 2D artwork ranging from character concept art to packaging designs. I began to pursue a certification in 3D modeling through Gnomon School of Visual Effects and graduated on 2014 focusing on Modeling and Texturing.
  • 3D Designer
    Legacy Effects — CA, USA
  • 3D Artist
    Gentle Giant, Ltd. — CA, USA
  • Contract Character Concept Artist
    Smilu Inc. — Santa Monica, CA, USA
  • Freelance Concept Artist
    Boostr Acute Games — Paris, France
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