Showcase & Discover Creative Work

Peter Tanuwidjaja

Witching Hour Studios

Singapore City, Singapore

Work Experience

MIT Gambit - Game Lab

Game Artist

An awesome experience to work with both Singaporean and MIT student to create indie games within 9 weeks. It's a tough nut to crack because the objective is not only to create playable game, but also to tackle certain themes within the game itself.

Our task was to tackle LGBTQ issues that emerges after the news about a suicide of LGBTQ person because of bullying. While not perfect, it's still playable and the narrative still delivers our need.
June 2011 - August 2011 Cambridge, Massachusetts, United States

Witching Hour Studios

Concept Artist

Working on an ongoing game called Ravenmark: Scourge of Estellion. The game is a critically-acclaimed strategy game for iOS and it has received many awards and accolades from renowned game critics and publishers.
September 2012 Singapore, Singapore


Nanyang Academy Of Fine Arts (NAFA)

Diploma of Design and Media

June 2009 - June 2012 Singapore, Singapore


English (Conversational),
Bahasa Indonesia (Native),



Crowbar Awards



Adobe Photoshop, Animation, Concept Design, Game Design, Illustration,