An awesome experience to work with both Singaporean and MIT student to create indie games within 9 weeks. It's a tough nut to crack because the objective is not only to create playable game, but also to tackle certain themes within the game itself.
Our task was to tackle LGBTQ issues that emerges after the news about a suicide of LGBTQ person because of bullying. While not perfect, it's still playable and the narrative still delivers our need.
- August 2011
Cambridge, Massachusetts, United States
Working on an ongoing game called Ravenmark: Scourge of Estellion. The game is a critically-acclaimed strategy game for iOS and it has received many awards and accolades from renowned game critics and publishers.