Paul S. Vanterpool II

Animator/Illustrator

Portland, OR, USA
To bring life to still work or use means to literally bring motion to the art work I create for myself and/or others!

Work Experience

Freelance

Freelance Artist

▪ Create motion graphics or illustrations to clientele’s specifications. Meet regularly with clients throughout the design process to ensure a clear understanding or requirements (conceptualization and design), as well as make any revisions during the design phase; guaranteeing the delivery a final product that exceeds customer expectations.
▪ Clients include:
o Mimi's Fresh Tees
o FLI
o PDX Black Unicorn
o VIA Training Center
o Wayward Traveler Productions
o Nouveau Contour
o TAS
August 2016 - Present Florida, United States

Creative Veteran Productions

Graphic Designer

▪ Created/maintained 3D environments, textures, characters, audio, user interface (icons, maps, etc.) and training videos for e-learning simulations (Cinema 4D, Blender, Photoshop, Illustrator, After Effects, Premiere, Audition).
▪ Participated in meetings with both clients and management, providing meaningful and attractive input regarding deliverables with the manager’s direction during the conceptualization and design phase. After all required information has been obtained, deliver timely and quality services and products which satisfy both manager and client expectations.
▪ After work has been completed, actively participated in peer reviews of work products, identified areas that could be improved and complete any revisions, as well as contributed to project level quality improvement activities.
▪ To stay on top of current trends in the industry, consistently maintained individual project work products in project repository.
▪ Supported graphic needs for all departments in the company within different mediums from print to digital.
February 2014 - June 2016 Florida, United States

Image Technical Services

Graphic Designer

▪ Created/maintained 3D environments, textures, characters, audio, user interface (icons, maps, etc.) and training videos for e-learning simulations (Cinema 4D, Blender, Photoshop, Illustrator, After Effects, Premiere, Audition).
▪ Participated in meetings with both clients and management, providing meaningful and attractive input regarding deliverables with the manager’s direction during the conceptualization and design phase. After all required information has been obtained, deliver timely and quality services and products which satisfy both manager and client expectations.
▪ After work has been completed, actively participated in peer reviews of work products, identified areas that could be improved and complete any revisions, as well as contributed to project level quality improvement activities.
▪ To stay on top of current trends in the industry, consistently maintained individual project work products in project repository.
▪ Supported graphic needs for all departments in the company within different mediums from print to digital.
June 2013 - February 2014 Florida, United States

UCF Arena/Knightvision

Motion Graphics Artist

-Aided the team in preparing for various unfilled positions, some of which included grip, videographer, scoreboard operator, ticket collector, usher, or stage crew.
-Collaborated with team in preparing for various scholastic and recreational events.
-Constructed visual graphics on the scoreboard during college basketball events.
_______________________________
September 2007 - April 2008 Orlando, Florida, United States

Education

University Of Central Florida

Bachelor of Art/Animation Track

August 2002 - May 2008 Orlando, Florida, United States

Languages

English (Native),

Skills

Adobe After Effects, Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Adobe Premiere, Autodesk 3Ds Max, Autodesk Maya, Blender, Cinema4d, Microsoft Office, Unity3D,