I'm an italian 3D Generalist Graduated in CG at Big Rock School (CG31)
SOFTWARE I USE
Modelling & Sculpting:
Maya, Blender, Cinema 4D, Z-Brush.
Texturing & Rendering:
Substance Painter (Designer if necessary), Arnold, Octane Render, Cycles, Eevee.
Post Production:
Photoshop, After Effects