Nicole Keane
3D Artist
San Francisco, CA, USAWork Experience
John McNeil Studio
3D Generalist
Completed concept art for various projects, character design, low-poly & hi-poly texturing, UVing, shading, camera layout, pre-vis, and lighting using Modo and Mari. Also gained experience utilizing Amazon's EC2 cloud rendering services.
November 2013
- June 2014
Berkeley, California, United States
The Foundry
Creative Specialist Intern
Worked in Mari and Katana to create demo assets for Katana training. Responsible for laying out UVs, creating multi-tile textures, and look development with Arnold & Renderman, close to 70 assets of varying sizes and complexities.
June 2013
- November 2013
Los Angeles, California, United States
Education
Savannah College Of Art And Design (SCAD)
B.F.A. Visual Effects
Magna Cum Laude
Outstanding Achievement in Visual Effects (only 2 per graduating class)
Minor in Technical Direction
Outstanding Achievement in Visual Effects (only 2 per graduating class)
Minor in Technical Direction
September 2009
- March 2013
Savannah, Georgia, United States
Languages
English (Native),
Spanish (Conversational),
Awards
Savannah College Of Art And Design (SCAD) (SCADDY)
Foundation Studies Honors Show - Featured Artwork
2010
Skills
2D Animation,
3d Animation,
After Effects,
Amazon Cloud Rendering,
Arnold,
Camera Layout,
Character Art,
Concept Art,
CSS,
EC2,
Houdini,
HTML,
Illustration,
Katana,
Life Drawing,
Lighting,
Lindy Hop,
Mari,
MAYA,
Modo,
Mudbox,
Nuke,
Photoshop,
Portraiture,
Pre-vis,
Python,
Render Wrangling,
RenderMan,
Shading,
Storyboarding,
Surfacing,
Swing Dance,
Texturing,
UV Layout,
ZBrush,